AnotherTest/.gitignore

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# Visual Studio 2015 user specific files
.vs/
# Compiled Object files
*.slo
*.lo
*.o
*.obj
# Precompiled Headers
*.gch
*.pch
# Compiled Dynamic libraries
*.so
*.dylib
*.dll
# Fortran module files
*.mod
# Compiled Static libraries
*.lai
*.la
*.a
*.lib
# Executables
*.exe
*.out
*.app
*.ipa
# These project files can be generated by the engine
*.xcodeproj
*.xcworkspace
*.sln
*.suo
*.opensdf
*.sdf
*.VC.db
*.VC.opendb
# Precompiled Assets
SourceArt/**/*.png
SourceArt/**/*.tga
# Binary Files
Binaries/*
Plugins/*/Binaries/*
LinuxNoEditor/*
WindowsNoEditor/*
# Builds
Build/*
# Whitelist PakBlacklist-<BuildConfiguration>.txt files
!Build/*/
Build/*/**
!Build/*/PakBlacklist*.txt
# Don't ignore icon files in Build
!Build/**/*.ico
# Built data for maps
*_BuiltData.uasset
# Configuration files generated by the Editor
Saved/*
# Compiled source files for the engine to use
Intermediate/*
Plugins/*/Intermediate/*
Plugins/ElectronicNodes/UpdateConfig.ini
Plugins/BlueprintAssist/NodeSizeCache/*
# Cache files for the editor to use
DerivedDataCache/*
<<<<<<< Updated upstream
.idea/.idea.CF1/.idea/.gitignore
.idea/.idea.CF1/.idea/.name
.idea/.idea.CF1/.idea/encodings.xml
.idea/.idea.CF1/.idea/indexLayout.xml
.idea/.idea.CF1/.idea/vcs.xml
Content/MapResource/SciFiKitVol2/Instance/BP_Wall_Instance.uasset
=======
CF1.zip
LinuxServer.zip
CopySDL.ps1
LinuxServer/
Windows/
WindowsServer/
.vsconfig
/asdf
/ServerConfig/log
/.sentry-native/0f1699e6-f466-460a-a2a7-371577fd499d.run/session.json
/.sentry-native